package com.example.gobang.game;

public class GameReadyResponse {
//    成功就设置为 gameReady
    private  String message;
    private boolean ok;
    private String reason;
//   设置当前房间 id
    private String roomId;
//    玩家自己的id
    private Integer thisUserId;
//    对手玩家的id
    private Integer thatUserId;
//    谁下先手，就设置谁的 id
    private Integer whiteUser;

    public String getMessage() {
        return message;
    }

    public void setMessage(String message) {
        this.message = message;
    }

    public boolean isOk() {
        return ok;
    }

    public void setOk(boolean ok) {
        this.ok = ok;
    }

    public String getReason() {
        return reason;
    }

    public void setReason(String reason) {
        this.reason = reason;
    }

    public String getRoomId() {
        return roomId;
    }

    public void setRoomId(String roomId) {
        this.roomId = roomId;
    }

    public Integer getThisUserId() {
        return thisUserId;
    }

    public void setThisUserId(Integer thisUserId) {
        this.thisUserId = thisUserId;
    }

    public Integer getThatUserId() {
        return thatUserId;
    }

    public void setThatUserId(Integer thatUserId) {
        this.thatUserId = thatUserId;
    }

    public Integer getWhiteUser() {
        return whiteUser;
    }

    public void setWhiteUser(Integer whiteUser) {
        this.whiteUser = whiteUser;
    }
}
